
While, in the majority of minds, Wii Fit is seen as a fun and entertaining way to share a few pounds or tone up, the Agency for Healthcare Research and Quality (AHRQ) in North America infers that the videogame might have a much larger and more serious role to play.
In a lengthy report about the state of health literacy, the organisation, reports Canada.com, has findings that show just 12 percent of American adults are mentally equipped to manage their own physical health and wellbeing.
It's a problem that's costing the US economy between $106 and $236 billion a year, estimated the University of Connecticut..
Wii Fit, however sizeable its impact, must be influencing to improve in a positive manner, helping to make people aware of their weight and general health.











0 comments:
Post a Comment